The Adventures of a Chair
Chapter IV
Enemy Territory
I hope you enjoy the ending of The Adventures of a Chair! This was fun!! Read the others here: Chapter I, Chapter II, Chapter III.
Lucy
looks in shock at the chair. Wo... work? Pa... papers? Where is
everything?? Where is she?
The
chair knows her questions. “No matter”, he says. “We are
leaving.”
Lucy
is confused. Who is this chair and what does it want from her?
The
chair goes towards the back of the classroom and looks at a map of
the world. Focusing its mind on it, the continents move. On a small
island are the 128 soldiers moving the island towards the continent
formed from the rest: enemy territory. A little piece of land is
behind the trajectory of the island: the abandoned homeland. The
homeland is no more, being the Object World. The island is what is
now, the Human World, and the enemy territory what is to be, the
goal, any other world, or place. A fight is to arrive and the enemy
territory is closer and closer to the approaching island.
Lucy
is still near the greenboard and looks in shock at the entrance of
the classroom, from where a shark appears, swimming as if air was its
water. The soldiers have arrived on the enemy territory and are
raiding an enemy camp. The chair took the decision to fight and it
will now fight. But he will now protect Lucy, the goddess.
The
shark heads for Lucy who looks scared at the shark. Near the
greenboard sit 5 pieces of chalk: one long, brand new, two
medium-sized ones and two little cubes, barely even usable. The chair
controls the long, brand new chalk piece towards it, penetrating the
shark's insides in the process. It then pushes the chalk piece back
towards the greenboard and pierces the shark again. It falls to the
ground. The chair goes towards Lucy. Lucy looks at the chair,
trembling. “We need to move”, says the chair. Lucy sits on the
chair and the chair leaves the school.
Outside
is a grotesque view: Lucy and the chair are in the “enemy
territory”. It looks like the Human World, except the sky is dark
red and sharks are swimming everywhere through the thin air. Every
human is running everywhere, trying to save their skin. But little do
they know they are not living in the normal world, like their
separate identities are.
Out
of nowhere appears a giant chicken and swallows Lucy, and leaves. The
chair needs to find Lucy. The chair closes its eyes. Everything turns
dark. Opening its eyes in the darkness that is now surrounding him,
he sees the enemy camp shaping in full size. His soldiers are...
dying. Fighting, but losing. Is all hope lost? Is this it?
The
darkness suddenly breaks as out of the dark red sky appears a shark
and swallows the chair. And everything turns dark again. But now
there is no enemy camp. Just dead soldiers. The journey is over.
There is no more Lucy. There is no more Object World, Human World,
Enemy World... just darkness.
Meet
Henry. He is wearing a cardboard cubic box on its head. In the box
are his head, a can of spilt soda, an egg, a map, chalk, a shark
plushie, a doll, an apple, a coin, a miniature chicken and a
miniature chair. Everybody tried talking to Henry, but he would never
answer. He wouldn't move, but he still lives. So nobody bothers him.
But to him, these objects have a meaning. To him, these objects have
a story. Here we have the spilt soda a chair dived in, an egg a chair
fought, a map a chair looked at, chalk a chair used, a shark a chair
fought, a doll a chair cared for, an apple a chair used, a coin a
chair received, a chicken a chair hated and... a chair. Together they
created The Adventures of a Chair, a story only spoken to him, by the
life of objects.
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